Proposed Philippine Institute, museum, and studio for comic, gaming and animation in Fort Bonifacio, Taguig / (Record no. 23982)

MARC details
000 -LEADER
fixed length control field 01980nam a2200205Ia 4500
003 - CONTROL NUMBER IDENTIFIER
control field NULRC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250725162614.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250725s9999 xx 000 0 und d
040 ## - CATALOGING SOURCE
Transcribing agency lcc
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number UGT COA BSArch .P58 2011
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Pitpit, Joanna Lyne A.
Relator term author
245 #0 - TITLE STATEMENT
Title Proposed Philippine Institute, museum, and studio for comic, gaming and animation in Fort Bonifacio, Taguig /
Statement of responsibility, etc. Joanna Lyne A. Pitpit
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Manila :
Name of publisher, distributor, etc. National University,
Date of publication, distribution, etc. 2011
300 ## - PHYSICAL DESCRIPTION
Extent 72 leaves :
Other physical details color illustrations ;
Dimensions 28 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references.
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1. The research problem & it's setting -- Chapter 2. Hypothesis -- Chapter 3. Methodology & analysis -- Chapter 4. Case studies -- Chapter 5. Analytical framework of design solution -- Chapter 6. Review of related literature -- References.
520 ## - SUMMARY, ETC.
Summary, etc. Over the years, comics, gaming and animation plays a major role entertaining different people in all walks of life. Not only that it serves as an entertainment but it becomes an opportunity for a business and employment. The Animation and Gaming Industry in Philippines has undergone a significant change in recent years. With the rapid development of the animation industry in the west, particularly in the U.S. and Europe, the need for outsourced services in animation increased in Asia, particularly in the Philippines. Internationally recognized companies such as Walt Disney, Warner Brothers, Hanna-Barbera, Marvel Comics and Cartoon Network subcontracting animation work in the Philippines, it is fair to note that the Philippines is one of the stronger players in the field of comics and animation. Thus we need to create a place wherein it will showcase the talent of our cartoonist and animators. Not only it will serve as an awesome place to visit but it will inspire young generation of cartoonist, animators and game developers.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element MUSEUM -- COMIC, GAMING AND ANIMATION
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Thesis
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection Home library Current library Shelving location Date acquired Source of acquisition Total checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Library of Congress Classification     Architecture LRC - Architecture National University - Manila Thesis 07/25/2025 Donation   UGT COA BSArch .P58 2011 UGTHE000001221 07/25/2025 c.1 07/25/2025 Thesis