Machine, platform, crowd : harnessing our digital future / Andrew McAfee and Erik Brynjolfsson
Material type:

Item type | Current library | Home library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode |
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LRC - Main | National University - Manila | Multimedia Arts and Animation | General Circulation | GC HC 79.I55 .M33 2017 (Browse shelf (Opens below)) | c.1 | Available | NULIB000018445 |
Browsing National University - Manila shelves, Shelving location: General Circulation, Collection: Multimedia Arts and Animation Close shelf browser (Hides shelf browser)
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GC QA76.774 .D45 2016 Sam's Teach Yourself Android application development in 24 hours / | GC GV 1469.3 .L38 2018 Getting Started with Unity 2018 : a beginner's Guide to 2D and 3D game development with Unity / | GC HC 79.I55 .M33 2017 Machine, platform, crowd : harnessing our digital future / | GC HT 9713 .L56 2008 New tech, new ties : how mobile communication is reshaping social cohesion / | GC N 7433.8 .M66 2008 Photoshop Studio with Bert Monroy : digital painting / | GC NC 997 .L87 2015 Graphic design : the new basics / |
Includes index.
The triple revolution --
1. Mind and machine, The hardest thing to accept about ourselves ; Our most mind-like machines ; Hi, Robot ; Where technology and industry still need humanity --
2. Product and platform. The toll of a new machine ; Paying complements, and other smart strategies ; The match game: why platforms excel ; Do products have a prayer? --
3. Core and crowd. That escalated quickly: the emergence of the crowd ; Why the expert you know is not the expert you need ; The dream of decentralizing all the things ; Are companies passé? (hint: no) ; Economies and societies beyond computation.
We live in strange times. A machine plays the strategy game Go better than any human; upstarts like Apple and Google destroy industry stalwarts such as Nokia; ideas from the crowd are repeatedly more innovative than corporate research labs. MIT's Andrew McAfee and Erik Brynjolfsson know what it takes to master this digital-powered shift: we must rethink the integration of minds and machines, of products and platforms, and of the core and the crowd. In all three cases, the balance now favors the second element of the pair, with massive implications for how we run our companies and live our lives.
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