Computer systems: A programmer's perspective / Randal E. Bryant and David R. O'Hallaron
Material type:

Item type | Current library | Home library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode |
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LRC - Main | National University - Manila | Electronics and Communications Engineering | General Circulation | GC QA 76.5 .B79 2016 (Browse shelf (Opens below)) | c.1 | Available | NULIB000011007 |
Includes bibliographical references and index.
Contents: Part I: Program Structure and Execution Chapter 1: A Tour of Computer Systems Chapter 2: Representing and Manipulating Information Chapter 3: Machine-Level Representation of Programs Chapter 4: Processor Architecture Chapter 5: Optimizing Program Performance Chapter 6: The Memory Hierarchy Part II: Running Programs on a System Chapter 7: Linking Chapter 8: Exceptional Control Flow Chapter 9: Virtual Memory Part III: Interaction and Communication Between Programs Chapter 10: System-Level I/O Chapter 11: Network Programming Chapter 12: Concurrent Programming Appendix Error Handling
Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer’s Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the “under-the-hood” operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.
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