Creating interactive CD-ROM for windows and macintosh / Scott Fisher

By: Fisher, Scott [author]Material type: TextTextPublication details: Boston : AP Professional c1995Description: xvi, 286 pages ; illustrations : 24 cmISBN: 9780122575655Subject(s): MACINTOSH (COMPUTER) | CD-ROMs | INTERACTIVE MULTIMEDIALOC classification: QA 76.76.I59 .F57 1995
Contents:
Contents: Chapter 1 Guided tour -- Contents of the book and the CD-ROM -- Chapter 2 Preparation -- The Design team anf the production plan -- Chapter 3 Structure -- About on-line information -- Chapter 4 Prototyping -- Building a skelton document -- Chapter 5 Navigation -- Guiding the user through your document -- Chapter 6 Module design -- Issues for the rushed reader -- Chapter 7 Motion -- Getting your money's worth from video -- Chapter 8 Animation -- Drawing in the imagination -- Chapter 9 Multimedia -- Lights, camera, interaction! -- Chapter 10 Testing -- What does this button do, anyway? -- Chapter 11 Publishing -- Preparing the CD-ROM master
Summary: This guide provides details on how to present information in an interactive, CD-ROM format. It includes samples of audio, video, text and graphics files on the enclosed CD-ROM along with finished documents demonstrating design principles, and covering popular authoring systems.
Item type: Books
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Item type Current library Home library Collection Shelving location Call number Copy number Status Date due Barcode
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National University - Manila
Multimedia Arts and Animation General Circulation GC QA 76.76.I59 .F57 1995 (Browse shelf (Opens below)) c.1 Available NULIB000002709
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GC QA 76.76 .S64 .S35 1999 Microsoft FrontPage 98 : complete concepts and techniques / GC QA 76.76.C672 .H37 2007 Beginning game programming / GC QA 76.76.I59 .D37 2003 Designing interactive multimedia systems / GC QA 76.76.I59 .F57 1995 Creating interactive CD-ROM for windows and macintosh / GC QA 76.76.O63 .G37 2013 Principles of modern operating systems / GC QA 76.76.S64 .C53 1999 Microsoft Frontpage 98 / GC QA 76.76.W56 .W38 1995 Learning Windows programming with virtual reality /

Includes index.

Contents: Chapter 1 Guided tour -- Contents of the book and the CD-ROM -- Chapter 2 Preparation -- The Design team anf the production plan -- Chapter 3 Structure -- About on-line information -- Chapter 4 Prototyping -- Building a skelton document -- Chapter 5 Navigation -- Guiding the user through your document -- Chapter 6 Module design -- Issues for the rushed reader -- Chapter 7 Motion -- Getting your money's worth from video -- Chapter 8 Animation -- Drawing in the imagination -- Chapter 9 Multimedia -- Lights, camera, interaction! -- Chapter 10 Testing -- What does this button do, anyway? -- Chapter 11 Publishing -- Preparing the CD-ROM master

This guide provides details on how to present information in an interactive, CD-ROM format. It includes samples of audio, video, text and graphics files on the enclosed CD-ROM along with finished documents demonstrating design principles, and covering popular authoring systems.

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