Introduction to computer graphics / James D. Foley [and four others]
Material type:

Item type | Current library | Home library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode |
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LRC - Main | National University - Manila | General Education | General Circulation | GC T 385 .I58 1994 (Browse shelf (Opens below)) | c.1 | Available | NULIB000002784 |
Includes bibliographical references and index.
Introducing: computer graphics -- programming in the simple raster graphics package (SRGP) -- basic rester graphics algorithms for drawing 2D primitives -- graphics hardware -- geometrical transformations -- viewing in 3D -- object hierarchy and simple PHIGS -- input devices, interaction, techniques, and interaction tasks -- representation of curves and surfaces -- solid modeling
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