Drawing for product designers /
Kevin Henry
- London : Laurence King, c2012.
- 208 pages : illustrations (some col.); 28 cm.
Includes index.
Introduction -- Understanding sketching -- The psychology of sketching -- Orientation -- Registration -- Form -- Line -- Exploring forms in space -- Explaining forms in space -- Exploring forms in time -- Putting it all together --
Glossary -- Index -- Picture credits -- Further reading -- Acknowledgements.
This is both a practical and theoretical guide to the visualization techniques used by contemporary product designers, including freehand sketching, digital rendering, information graphics, and presentation skills. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to develop sketches into finished illustrations. Practical tutorials give guidance in creating simple and complex forms, as well as rendering and providing context using scenarios and storyboards. Insightful case studies of leading designers illustrate the full range of different visualization options available.
978-1-85669-743-9
MECHANICAL DRAWING -- STUDY AND TEACHING (HIGHER) MECHANICAL DRAWING -- TECHNIQUE. FREEHAND TECHNICAL SKETCHING -- COMPUTER-AIDED DESIGN. DRAWING, PSYCHOLOGY OF. DRAWING -- PHILOSOPHY. RENDERING (COMPUTER GRAPHICS) VISUAL TEXTURE RECOGNITION. TECHNICAL ILLUSTRATION. INDUSTRIAL DESIGN -- UNITED STATES -- 21ST CENTURY. PRODUCT DESIGN -- CASE STUDIES. SPACE AND TIME -- DESIGN.