000 | 01506nam a2200193Ia 4500 | ||
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003 | NULRC | ||
005 | 20250725162605.0 | ||
008 | 250725s9999 xx 000 0 und d | ||
040 | _clcc | ||
050 | _aUGT COA BSArch .R67 2016 | ||
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_aRosales, Jan Henry R. _eauthor |
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245 | 0 |
_aVIGAMUS : _bvideo game museum / _cJan Henry R. Rosales |
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_aManila : _bNational University, _c2016 |
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_a106 leaves : _bcolor illustrations, maps, plans ; _c30 cm. |
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504 | _aIncludes bibliographical references. | ||
505 | _aAcknowledgement -- Certificate of endorsement -- Approval sheet -- Table of contents -- List of tables -- List of figures -- List of graphs -- Abstract -- Chapter 1. The problem and its setting -- Chapter 2. Research methodology -- Chapter 3. Terms and references -- Chapter 4. Data gathering, collation and analysis data -- Chapter 5. Design frameworks -- Chapter 6. Translation -- Chapter 7. Revisions -- Bibliography -- Appendices. | ||
520 | _aThe main purpose of the thesis study is to provide the very first highly interactive video game museum in the Philippines. It will display relics from video game past. It will focus on the entirety of video game history, including the future. The highlight of this project will be retro games, retro game consoles and arcade classics which is going to be playable with the help of gaming technology, but also current games and info, as well as demos for upcoming games and in-development technology. | ||
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_2lcc _cTHESIS |
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_c23725 _d23725 |