000 02177nam a2200229Ia 4500
003 NULRC
005 20250520094832.0
008 250520s9999 xx 000 0 und d
020 _a9780470502167
040 _cNULRC
050 _aTR 897.7 .D47 2010
100 _aDerakhshani, Dariush
_eauthor
245 0 _aIntroducing Maya 2011 /
_cDariush Derakhshani
260 _aNew Jersey :
_bWiley,
_cc2010
300 _axx, 634 pages :
_billustrations ;
_c23 cm.
365 _bUSD31.49
504 _aIncludes index.
505 _aChapter 1: Introduction to Computer Graphics and 3D -- Chapter 2: Jumping in Headfirst, with Both Feet -- Chapter 3: The Maya 2011 Interface -- Chapter 4: Beginning Polygonal Modeling -- Chapter 5: Modeling with NURBS, Subdivisions, and Deformers -- Chapter 6: Practical Experience -- Chapter 7: Maya Shading and Texturing -- Chapter 8: Introduction to Animation -- Chapter 9: More Animation! -- Chapter 10: Maya Lighting -- Chapter 11: Maya Rendering -- Chapter 12: Maya Dynamics and Effects.
520 _aA practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You'll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box--among other projects--and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD materials are not included as part of eBook file
650 _aCOMPUTER GRAPHICS
942 _2lcc
_cBK
999 _c3892
_d3892